Chunky Bowling
Controls:
Use WASD to move the player around.
Press the Spacebar to throw bowling balls.
Press the “C” key to swap between the Main Camera and a Secondary Camera.
Press the “R” key to reset the bowling pins, along with the player position.
Press the “Z” key to play Original Bowling.
Press the “X” key to play Random Bowling!
Note: Only one ball can be thrown at a time as it waits for the previous ball to be destroyed.
Status | Prototype |
Platforms | HTML5, Windows |
Author | Andrew Fay |
Genre | Simulation |
Made with | Unity |
Download
Download
Chunky Bowling 22 MB
Comments
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Playtester: Deja Howze
I have played through the game 5 times, around 3 minutes long for each. One thing I liked about the game is how they had the option to randomize where the pins are placed instead of it just being the same every time, it added a fun element to the game. Another thing I think worked well was the option to change the camera position. It was something I did not expect and is a great feature that could encourage people to make highlights of the game.
One suggestion I think would improve the game is maybe having different bowling balls spawn out of their hand instead of always having the same one, it would be a little surprising. Another suggestion I would make is having the bowling pins have a bit more physics. I notice when I knock a pin down and it hits another bowling pin there's a chance it won’t fall down when it should.
Two major issues that I spotted were during class when the teacher was playtesting. The first was the ball just kind of went all over the place for him, I am unsure of how he was able to make that happen but it is a bug. The second thing was when one of the pins accidentally went back up and upside down when it should have still stayed down. Personally though no issues occurred while I was playtesting.
Game: Chunky Bowling
Developer: afaymats (Andrew)
Playtester: Ronan Cords
Play Sessions: Around 30 minutes over a weekend.
Positive: This is a really fun idea that I never would have had. Your use of the basic shapes is great to make the scene feel like a bowling alley. The second camera is a nice addition to the game. I like that you stopped players being able to just spam the bowling balls, it gives it a more realistic feeling.
Suggestions: One thing that could improve the game is to make the random bowling more random. Adding pins, making them different sizes, and having them spawn closer to the player would give it a more random experience. Possibly adding a third camera directly above the pins, looking down on them would give players a better view of the pins, allowing them to have a better view of what pins they need to knock over, along with a better view of the random mode.
Major Issues: There were no major issues that I found, and I never got that glitch found in class when the player threw the ball while moving forward that threw everything around.